The difference between effectively predicting what is coming and playing catch-up, will almost inevitably determine whether you'll win or loose.Įven when your guns are aimed at the right direction, hitting your target isn't exactly easy. If you manage to understand beforehand where your enemies and allies will go, you can plan ahead and position your ship in the most advantageous place, facing the best direction, with your guns already trained towards your victims. That can make the difference between spending just a few seconds refining your aim, and waiting for half a minute under enemy shelling, without being able to return fire because your weapons were pointed at empty sea.Īn extremely precious skill in World of Warships is being able to read the flow of the battle. To bring a very simple example, if you can predict the side of your ship that will face the most enemies, you can start turning your guns in that direction. Mastering the art of the ship captain requires you to always be two steps ahead not only of the enemy, but also of your own actions. The semi-realistic slow execution of your instructions forces you to think tactically at all times. I'm sure that many, used to twitchier gameplay, will instinctively think "how boring!" But here is the deal: it really isn't. I'm really not joking here: if you want to handle the biggest guns fired in anger by mankind, prepare to wait a long while before they're lined up with your victims. And that's even thirty or more seconds if you're on the heaviest battleships. To that you have to add the fact that turrets take time to turn on your intended target. Your rudder will shift slowly, and your ship will respond to it even slower. If you order full speed ahead, acceleration will take quite a few seconds. While the game is very far from a simulator, just like with real ships, control inputs take quite a while to take full effect. If you're used to World of Tanks, you better prepare for a completely different style of gameplay. The reality of the game, though, is that World of Warships isn't simple at all, and if you underestimate its mechanics, you'll end up decorating the bottom of the sea after a couple of minutes of each battle. The basic concept of the game is fairly simple: two teams of ships are matched against one another, and need to either reach 1000 points by destroying enemy ships and capturing flags, or completely annihilate the enemy team.
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